Escape From Tarkov Viewmodel Multirig (Blender)
Made in Blender 4.2
Finally got around to making this. Similar to my EFT Character Multirig, this is almost every viewmodel arm mesh from Escape from Tarkov, all in one rig!
Notes:
Some arms have their watches as separate meshes. You can find all of the separate watches in the labeled collection.
I have made bone collections for the fingers on each hand, which can be used as selection sets to select all of the fingers.
I did not do any weight painting for this rig. All of the weighting was taken from the game, however, I did notice some meshes seem to have better weight painting than others. Because of the number of meshes there are, I haven't edited any of the weights (feel free to do so if you want).
There are no metacarpel bones because the original Tarkov skeleton doesn't have any (sorry, there are too many meshes to deal with manually weight painting)
Credits:
Meshes and Textures: Battlestate Games